Instant reaction: it’s very fun, with a distinct visual style, and bags of ‘just-one-more-go’ appeal.
You wheel around the screen controlling your hero with one virtual analog stick, and firing in a 360-degree arc with another.
It feels like a 1.0 release, though – it will hopefully benefit from some different game modes and maps, and perhaps more sophisticated use of the OpenFeint social platform in future updates – for example, achievements.
App Store Link: Minigore
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